This past weekend I had the pleasure of travelling to PEI to help facilitate a women’s only coaching course. This was made possible through a “We are Coaching” grant from the Coaching Association of Canada and provided the funding for the entire event.
We ended up with 6 course participants and had a very active and engaging session to start the day. All participants were able to coach a skill with a focus towards three goals for their session. They needed to make sure the “athletes” were having fun, to use games to coach and they needed to use a whole-part-whole approach. This group didn’t take themselves too seriously and by the end of the session, all participants had definitely had some fun. Also, all coaches ended their session with a game and spent some time in the “part” aspect of instruction.
Similar to other courses, there was some struggle with starting the coaching of a skill or practice with a game. All coaches finished their segment of practice with a game and had fun with their skills – the games are always fun! In reflecting on this, I believe there are several reasons why starting with a game was difficult for these newer coaches.
For one, most players have been coached through the system of warm-up, work on skills through drills, split to units, do semi-opposed work and then possibly finish with a scrimmage at the end. We tend to coach as we have been coached rather than by investigating more effective ways to coach skills to our athletes. It makes sense that what worked for us will work for others…and when people get more inquisitive it always helps to look elsewhere for improvements. That’s where the NCCP courses are very helpful!
Secondly, we tend to get caught up in the technical aspects of a skill. And, to further complicate this, many inexperienced coaches feel like they HAVE to focus on doing things perfectly rather than applying them to the actual game situation. What we tend to forget is that most of the time skills break down under pressure anyway…we may as well practice the skills under pressure right from the beginning. The coach can then focus solely on the key performance indicators that are MOST applicable to the situation at hand…and not feel like they have to cover every possible key point in only one practice. Also, a game allows the coach to see what key points the players intrinsically understand and therefore will not need to spend time on in practice.
Finally, those coaches who are thorough practice planners have a hard time letting things go into an “unstructured” environment. It is very difficult (without practice) to create the conditions in a game to ensure the outcome that the coach wants. For instance, you need to start with the outcome of the game that uses the skill you want to coach. Or, if you really trust yourself, you can start with any game and then simply watch for the details that need to be fixed or noted in practice. However, it takes time to make this happen and there needs to be two types of trust to do this – you as the coach need to be able to trust yourself and your knowledge and the players need to be able to trust you to help them identify the most important aspects to improvement on any given day or within a weekly preparation cycle or even within a larger macrocycle in a yearly training plan.
My thoughts here are thinking about what you want to be able to achieve by the end of practice. As a coach, we need to create these conditions in the first game activity that allow the attack or defence to be successful in their challenge – we can manipulate the attack or defence by requiring certain standards or rules to be met. Creativity always seems to reign supreme here! The more practice I have in creating these conditions, the better I’m getting in my own coaching practice. Watching others grow in the course this weekend was refreshing and enjoyable!